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<title>Barons of the Galaxy Forum - Feature Requests - Operating cost and Player market - Messages</title>
<link>http://forum.baronsofthegalaxy.com/topic2364-operating-cost-and-player-market.aspx</link>
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<pubDate>Tue, 24 Jan 2017 00:11:59 GMT</pubDate>
<lastBuildDate>Tue, 24 Jan 2017 00:11:59 GMT</lastBuildDate>
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<link>http://forum.baronsofthegalaxy.com/topic2364-operating-cost-and-player-market.aspx</link>
<title>Message from BaronOfThGalaxy</title>
<description><![CDATA[That's right, I forget about contracts, that will work out]]></description>
<pubDate>Tue, 24 Jan 2017 00:11:59 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2364-operating-cost-and-player-market.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[<b>BaronOfThGalaxy</b> wrote:<br/><blockquote>1.Operating cost for Transport and Freighter, A lower cost for operation if the units are idle in cities, and even lower when they stationed in the city where your HQ is or your guilds HQ's, this idea is just a wild guess, since I was thinking they are not really like military units like others that have to be on constant standby to react, and I'm like fully charging for their operating cost while hey are just idle in my HQ for example. (just a random idea)<br/><br/>2.Player market where you can sell unwanted military units or just sell units for profit or items, main idea for this is a Military Market to sell your units on instead of salvaging them.</blockquote><br/><br/>The idea of having all your units cost less if they have no orders or are waiting is something that will probably show up.<br/><br/>You can salvage your units, or if you likeyou can sell them through contract. Put up a contract on a unit for anyone to buy.<br/><i>edited by DrDread on 1/23/2017</i>]]></description>
<pubDate>Mon, 23 Jan 2017 22:41:56 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2364-operating-cost-and-player-market.aspx</link>
<title>Message from BaronOfThGalaxy</title>
<description><![CDATA[1.Operating cost for Transport and Freighter, A lower cost for operation if the units are idle in cities, and even lower when they stationed in the city where your HQ is or your guilds HQ's, this idea is just a wild guess, since I was thinking they are not really like military units like others that have to be on constant standby to react, and I'm like fully charging for their operating cost while hey are just idle in my HQ for example. (just a random idea)<br/><br/>2.Player market where you can sell unwanted military units or just sell units for profit or items, main idea for this is a Military Market to sell your units on instead of salvaging them.]]></description>
<pubDate>Mon, 23 Jan 2017 20:57:05 GMT</pubDate>
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