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<title>Barons of the Galaxy Forum - General Discussion - Guide: Artifact List - Messages</title>
<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<description>Barons of the Galaxy Forum - General Discussion - Guide: Artifact List - Messages</description>
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<pubDate>Tue, 12 Jun 2018 11:34:48 GMT</pubDate>
<lastBuildDate>Tue, 12 Jun 2018 11:34:48 GMT</lastBuildDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from RadCavalier</title>
<description><![CDATA[Bingo. I think we've got a winner.]]></description>
<pubDate>Tue, 12 Jun 2018 11:34:48 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[<b>Vulpex</b> wrote:<br/><blockquote>Daughters are such an overused kidnapped victim. How about rescuing the family pet instead? A battlecruiser for the return of my pet rock!</blockquote><br/><br/>"An ecentric elderly aristocrat widower demands the return of her pet dog from the clutches of Commonwealth in Sector 7"]]></description>
<pubDate>Tue, 12 Jun 2018 09:51:01 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Vulpex</title>
<description><![CDATA[Daughters are such an overused kidnapped victim. How about rescuing the family pet instead? A battlecruiser for the return of my pet rock!]]></description>
<pubDate>Sat, 09 Jun 2018 03:57:04 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[When an intergalactic Crime Lord asks you to rescue his daughter from a Dark Star Base in Sector 7 on a quest... the reward might be A Battlecruiser.... literally coming soon!]]></description>
<pubDate>Wed, 06 Jun 2018 13:46:45 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from LunaMoth</title>
<description><![CDATA[bump]]></description>
<pubDate>Tue, 05 Jun 2018 13:41:04 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Aywanez</title>
<description><![CDATA[Maybe it's the one with the only one with a security flaw in its programming?]]></description>
<pubDate>Fri, 21 Jul 2017 06:42:19 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Hutton</title>
<description><![CDATA[There's something that bugs me about getting a Pirate Marauder and not being able to get a Pirate Battlecruiser to complete the set.<br/><br/>Atmosphere-wise as well, it just feels off kilter. I wouldn't think twice if it were just impossible to capture MAK ships. But once a hundred diferent corporations have succefully captured and reprogrammed MAK ships it starts to feel really weird, from a narative perspective, that they are all the exact same type.]]></description>
<pubDate>Tue, 20 Jun 2017 16:58:06 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Vulpex</title>
<description><![CDATA[If you see one let me know.<br/><br/>If you see a MAK mothership *droools* really let me know...<br/><br/>Yeah some units are NPC only  so far...]]></description>
<pubDate>Tue, 20 Jun 2017 14:59:39 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Hutton</title>
<description><![CDATA[Are Pirate Battlecruisers unabotainable?]]></description>
<pubDate>Tue, 20 Jun 2017 10:58:38 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[<b>Zip555</b> wrote:<br/><blockquote>A bit like<br/><a href="http://baronsofthegalaxy.com/home_guide.aspx?section=artifact[/quote" target="_blank" rel="nofollow">http://baronsofthegalaxy.com/home_guide.aspx?section=artifact[/quote</a>]<br/><br/>He put in the units you can get from the artifacts]]></description>
<pubDate>Mon, 08 May 2017 16:15:19 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from Zip555</title>
<description><![CDATA[A bit like<br/><a href="http://baronsofthegalaxy.com/home_guide.aspx?section=artifact" target="_blank" rel="nofollow">http://baronsofthegalaxy.com/home_guide.aspx?section=artifact</a>]]></description>
<pubDate>Mon, 08 May 2017 15:09:19 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from FuriousGeorge</title>
<description><![CDATA[Thanks for the list, very useful!]]></description>
<pubDate>Mon, 08 May 2017 13:26:10 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2476-guide-artifact-list.aspx</link>
<title>Message from cyb0rg</title>
<description><![CDATA[A1 Geotechnical	<br/><ul><li>Geobooster - Increase population at the location by 5% over the next 100 turns.Must be deployed at a city.</li><li>Geo Scorcher - Decrease population at the location by 5% over the next 100 turns. Must be deployed at a city.</li></ul><br/>A5 Geotechnical		<br/><ul><li>Gaia Booster - Increase population on the entire planet by 5% over the next 100 turns. Must be deployed at the center of a planet, grid 12:12.</li><li>Gaia Scorcher - Decrease population at the location by 5% over the next 100 turns. Must be deployed at a city.</li></ul><br/>AX Geotechnical<br/><ul><li>Heavenly Bounty - Increases population in the entire system by 5% over the next 100 turns. Must be deployed at the center of a star, grid 12:12.</li><li>Solar Reducer - Reduce population in the entire system by 5% over the next 100 turns. Must be deployed at the center of a star, grid 12:12.</li></ul><br/>A1 Cybertronics<br/><ul><li>Terminator Units - Creates a powerful Infantry Unit. Must be deployed at Corporate HQ.</li><li>Cyber Assassins - Creates a powerful Commando Unit. Must be deployed at Corporate HQ.</li><li>Nanite Swarm - Inflicts 25% Damage to all structures and defenses at any ground location.</li></ul><br/>A5 Cybertronics<br/><ul><li>AI Hyperfighter - Creates a high powered Scout Ship. Must be deployed at Corporate HQ.</li><li>AI Supervirus - Steals 10% of all profits on the planet and transfers it to your corp. Must be deployed at Corporate HQ.</li></ul>AX Cybertronics<br/><ul><li>AI Reapercraft - Create a very high powered Corvette. Must be deployed at Corporate HQ.</li><li>AI Battlemechs - Create a very high powered Battlesuit unit. Must be deployed at Corporate HQ.</li></ul>A1 Metaphysics	 		<br/><ul><li>Mini Railguns - Arms small units (Infantry, Commando, Mechanized). Increases base firepower 50%. Places effect into one of 3 open slots on deploying unit.</li><li>Personal Shields - Arms small units (Infantry, Commando, Mechanized). Increases base hit points 50%. Places effect into one of 3 open slots on deploying unit.</li><li>Personal Shields - Arms small units (Infantry, Commando, Mechanized). Reduces upkeep by 50%. Places effect into one of 3 open slots on deploying unit.</li></ul><br/>A5 Metaphysics	 		<br/><ul><li>Particle Beam - Arms medium units (Armored to Varitek). Increases base firepower 50%. Places effect into one of 3 open slots on deploying unit.</li><li>Hypersteel Plating - Arms medium units (Armored to Varitek). Increases base Hit Points 50%. Places effect into one of 3 open slots on deploying unit.</li><li>Atomic Regeneration - Arms medium units (Armored to Varitek). Reduce upkeep cost by 50%. Places effect into one of 3 open slots on deploying unit.</li></ul><br/>AX Metaphysics	 		<br/><ul><li>Nova Cannon - Arms any ship unit. Increases base firepower 50%. Places effect into one of 3 open slots on deploying unit.</li><li>Quantum Shields - Arms any ship unit. Increases base Hit Points 50%. Places effect into one of 3 open slots on deploying unit.</li><li>Hyperflex Aura - Arms any ship unit. Reduce upkeep cost by 50%. Places effect into one of 3 open slots on deploying unit.</li></ul><br/>A1 Dimensional<br/><ul><li>Gravity Sled - Arms any ground unit. Increases base movement by 1, or3 for aircraft. Places effect into one of 3 open slots on deploying unit.</li><li>Gravity Control - Arms any ground unit. Increases base cargo capacity by 50%. Places effect into one of 3 open slots on deploying unit.</li></ul><br/>A5 Dimensional<br/><ul><li>Starwell Thruster - Arms any ship unit. Increase base movement by 5. Places effect into one of 3 open slots on deploying unit.</li><li>Mass Nullifier - Arms any unit. Increase base cargo capacity by 50%. Places effect into one of 3 open slots on deploying unit.</li><li>Matter Folding - Arms any ship unit with hangar capacity. Increase base hangar capacity by 50%. Places effect into one of 3 open slots on deploying unit.</li></ul><br/>AX Dimensional<br/><ul><li>Longdoor system - Arms any unit. Increase base movement by 25. Places effect into one of 3 open slots on deploying unit.</li><li>Spacial Compression - Arms any unit. Increase base cargo capacity by 500%. Places effect into one of 3 open slots on deploying unit.</li><li>Hypercube - Arms any ship unit with hangar capacity. Increase base hangar capacity by 250%. Places effect into one of 3 open slots on deploying unit.</li></ul><br/>A1 Mysterious<br/><ul><li>Random Quest (A1) - Must be deployed at Corp HQ. Initiates a random personal event of type 1 which usually involves puzzle solving and exploration.<br/>Heroic Infantry<br/>Elite Commandos<br/>Mercenaries<br/>Xenoraptors<br/>Advanced Interceptor<br/>Zenith Hypercraft<br/>Duranium Warbird<br/>Privateer<br/>A5 artifact<br/></li></ul><br/>A5 Mysterious<br/><ul><li>Random Quest (A5) - Must be deployed at Corp HQ. Initiates a random personal event of type 1 which usually involves puzzle solving and exploration.<br/>Neo Tank<br/>Gunsuit<br/>Ion Gun<br/>MAK Gunship<br/>Space Train<br/>Pirate Marauder<br/>Non mysterious AX artifact<br/></li></ul>AX Mysterious<br/><ul><li>Random Quest (AX) - Must be deployed at Corp HQ. Initiates a random personal event of type 1 which usually involves puzzle solving and exploration.<br/>Ace Fighter<br/>Heavy bomber<br/>Modified Varitek<br/>Warp Freighter<br/>Warp Frigater<br/>Warp Carrier<br/>Three Random non mysterious AX artifacts<br/></li></ul><br/><i>edited by cyb0rg on 4/25/2017</i>]]></description>
<pubDate>Thu, 20 Apr 2017 10:01:47 GMT</pubDate>
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