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<title>Barons of the Galaxy Forum - General Discussion - Nice Colours!!! - Messages</title>
<link>http://forum.baronsofthegalaxy.com/topic2503-nice-colours.aspx</link>
<description>Barons of the Galaxy Forum - General Discussion - Nice Colours!!! - Messages</description>
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<pubDate>Thu, 27 Apr 2017 07:04:33 GMT</pubDate>
<lastBuildDate>Thu, 27 Apr 2017 07:04:33 GMT</lastBuildDate>
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<link>http://forum.baronsofthegalaxy.com/topic2503-nice-colours.aspx</link>
<title>Message from ChaChaCharms</title>
<description><![CDATA[this makes mobile navigation possible!!!!  I believe this has made my day]]></description>
<pubDate>Thu, 27 Apr 2017 07:04:33 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2503-nice-colours.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[Also, as another sneak feature upgrade, the Search box on the view screen has some tricks now. It already understand galactic coordinates if you entered them, "198746:238334" would take you there. Now it assumes that anything under 25, like "12:14" means you want to go to that grid on the current map you're looking at and zoom in, as if you clicked it. The delimiter can be a colon, space or a plus sign "12 13", "12+13" will work. its so you can do it from the keypad. Also to zoom out you can put a single space and hit enter, or a minus, or a zero. the search box should be taking full focus every time you hit it so you don't have to use the mouse at all if you want to 9-pad navigation like a pro. Its also a poor mans way of getting around mobile screens and trying to click on the map. Not a full fix but a doable work around in a clutch.]]></description>
<pubDate>Wed, 26 Apr 2017 21:58:55 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2503-nice-colours.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[<b>Vulpex</b> wrote:<br/><blockquote>Alright love the new colours on the viewscreen where concentrated military assets are shown as more and more dangerous (both the arrows for moving units and the squares for stationary units), pity I didn't realise the change - I wonder if the massed forces to take on the Kaiku monster would have been a deep deep red... <br/><br/><img src="images/smilies/wink.gif" border=0 alt="wink" /><br/><br/>Thanks!</blockquote><br/><br/><br/>There are 6 levels of "Danger" from green to bigger glowing red. it goes by total Military Power at location but also broken up by stationary and the 8 directions. So if a dark red stationary spot suddenly flew in all directions, the arrows would probably all be orange and yellows.<br/><br/><br/>Green 	Level 1 &gt; 0<br/><br/><br/>Green-er	Level 2 &gt; 1,000<br/><br/><br/>Yellow 	Level 3 &gt; 10,000<br/><br/><br/>Orange 	Level 4 &gt; 50,000<br/><br/><br/>Red		Level 5 &gt; 100,000<br/><br/><br/>Big Red	Level 6 &gt; 500,000<br/><br/><br/>Half million is a lot. I actually wanted to make Kaiju show up as a little monster face on the military screen, gotta work on that =)]]></description>
<pubDate>Wed, 26 Apr 2017 21:53:51 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2503-nice-colours.aspx</link>
<title>Message from Vulpex</title>
<description><![CDATA[Alright love the new colours on the viewscreen where concentrated military assets are shown as more and more dangerous (both the arrows for moving units and the squares for stationary units), pity I didn't realise the change - I wonder if the massed forces to take on the Kaiku monster would have been a deep deep red... <br/><br/><img src="images/smilies/wink.gif" border=0 alt="wink" /><br/><br/>Thanks!]]></description>
<pubDate>Wed, 26 Apr 2017 16:39:13 GMT</pubDate>
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