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<title>Barons of the Galaxy Forum - General Discussion - Artifact Research - Messages</title>
<link>http://forum.baronsofthegalaxy.com/topic2515-artifact-research.aspx</link>
<description>Barons of the Galaxy Forum - General Discussion - Artifact Research - Messages</description>
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<pubDate>Wed, 03 May 2017 08:25:56 GMT</pubDate>
<lastBuildDate>Wed, 03 May 2017 08:25:56 GMT</lastBuildDate>
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<link>http://forum.baronsofthegalaxy.com/topic2515-artifact-research.aspx</link>
<title>Message from jimbobdaz</title>
<description><![CDATA[<b>Vulpex</b> wrote:<br/><blockquote>You  know we can already trade the items which we get from the research ... e.g. that funky A5 dimensional ... <br/><br/>Being able to trade actual research points.... I dunno the effect will be marginal unless there are some very tightly constrained timed events which  require some particular artifact to be researched.</blockquote><br/><br/><br/>Yeah i get that... it was that with my HQ on the moon, the only resource there is the artifact...  just looking for a way to lessen the overcrowding penalty <img src="images/smilies/smile.gif" border=0 alt="smile" /> .Making artifact research raidable would make thing interesting lol]]></description>
<pubDate>Wed, 03 May 2017 08:25:56 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2515-artifact-research.aspx</link>
<title>Message from Vulpex</title>
<description><![CDATA[<b>Doctor Dread</b> wrote:<br/><blockquote><br/>Well if Artifacts were a product with qty and it took X amount of artifacts to create any of the artifacts types at a research lab then Artifacts as a product would be this premium thing in the game. You can give it out on quest rewards. Players can raid your artifacts for a small quantity. I would also be able to make even more special events or items that are powered by "artifacts" in some way. Since you can't even buy it from cities it has a real value. I might change artifacts to work like this in the future.</blockquote><br/><br/>Ah I see, you introduce more mechanisms to make it interesting - I like the quest rewards idea etc. <br/><br/>But just thinking of logistics - Please don't make artifacts cost storage space. 750,000 storage gets pricey. Also, I shudder at the fleets of freighters needed to move 750,000 worth of artifacts together... 10 lvl 10 freighters maxxed out for cargo can barely manage a quarter of that.]]></description>
<pubDate>Wed, 03 May 2017 01:32:44 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2515-artifact-research.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[<b>Vulpex</b> wrote:<br/><blockquote>You  know we can already trade the items which we get from the research ... e.g. that funky A5 dimensional ... <br/><br/>Being able to trade actual research points.... I dunno the effect will be marginal unless there are some very tightly constrained timed events which  require some particular artifact to be researched.</blockquote><br/><br/><br/>Well if Artifacts were a product with qty and it took X amount of artifacts to create any of the artifacts types at a research lab then Artifacts as a product would be this premium thing in the game. You can give it out on quest rewards. Players can raid your artifacts for a small quantity. I would also be able to make even more special events or items that are powered by "artifacts" in some way. Since you can't even buy it from cities it has a real value. I might change artifacts to work like this in the future.]]></description>
<pubDate>Tue, 02 May 2017 18:40:18 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2515-artifact-research.aspx</link>
<title>Message from Vulpex</title>
<description><![CDATA[You  know we can already trade the items which we get from the research ... e.g. that funky A5 dimensional ... <br/><br/>Being able to trade actual research points.... I dunno the effect will be marginal unless there are some very tightly constrained timed events which  require some particular artifact to be researched.]]></description>
<pubDate>Tue, 02 May 2017 17:32:05 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2515-artifact-research.aspx</link>
<title>Message from jimbobdaz</title>
<description><![CDATA[Thanks for the reply Dread...  I agree that it should be a rare item and not traded on the market like other products, I like the idea of trading it with other players, cheers]]></description>
<pubDate>Tue, 02 May 2017 15:07:12 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2515-artifact-research.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[<b>jimbobdaz</b> wrote:<br/><blockquote>I have my HQ at the artifact site on the moon, is there a reason why i cant put my research points towards the artifact rather than the usual resources?</blockquote><br/><br/>The Corp HQ Does not do Artifacts, only the Research Facility. There is also no tech bonus for Artifacts. It is a special resource that doesn't act like normal ones and is never easy to make in large quantities. Its not even a "product". <br/><br/>Although I was considering trying to make it a product which would feed another research lab that can create artifacts with it as a component.  That way it can also be "raided" but then it could also be bought and sold which is something I didn't want. Artifact Demand in cities would be awkward as it is such a rare product and it would always be 1000 in most places while adversely affecting populations etc. All the products in the game are kind of balanced, artifacts would skew that. I could still make it a product that cant be bought or sold to cities, but can to other players. Something to look at in the future]]></description>
<pubDate>Tue, 02 May 2017 09:37:41 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2515-artifact-research.aspx</link>
<title>Message from jimbobdaz</title>
<description><![CDATA[I have my HQ at the artifact site on the moon, is there a reason why i cant put my research points towards the artifact rather than the usual resources?]]></description>
<pubDate>Tue, 02 May 2017 08:36:26 GMT</pubDate>
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