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<title>Barons of the Galaxy Forum - Feature Requests - System trade goods? - Messages</title>
<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<description>Barons of the Galaxy Forum - Feature Requests - System trade goods? - Messages</description>
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<pubDate>Fri, 01 Dec 2017 08:45:33 GMT</pubDate>
<lastBuildDate>Fri, 01 Dec 2017 08:45:33 GMT</lastBuildDate>
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<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<title>Message from Ramurph</title>
<description><![CDATA[<b>nynobernie</b> wrote:<br/><blockquote>Someone would just build an structure there to mine it. Or would it be in a way that your Hq had to be in that system? <br/>If anyone could mine/build system specific goods there is almost no point at all for it.</blockquote><br/><br/>Think that's the point, to have people expand into underpopulated systems to build mines/factories.<br/>If there were only a couple of Nodes for each of the System Specific Resources, it would be important for people to hold the territory, and could lead to interesting outcomes.]]></description>
<pubDate>Fri, 01 Dec 2017 08:45:33 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<title>Message from Maharava</title>
<description><![CDATA[Having the HQ in that system is a good idea. Maybe it's something ONLY a HQ can produce?]]></description>
<pubDate>Wed, 29 Nov 2017 12:27:24 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<title>Message from nynobernie</title>
<description><![CDATA[Someone would just build an structure there to mine it. Or would it be in a way that your Hq had to be in that system? <br/>If anyone could mine/build system specific goods there is almost no point at all for it.]]></description>
<pubDate>Wed, 29 Nov 2017 11:00:01 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<title>Message from Rence Ramurph</title>
<description><![CDATA[This is a great idea.<br/>Not sure if it's possible, but I think it'd work best if these System Specific Goods did not affect the population of cities. Otherwise cities would collapse waiting for Wolf System Trade Goods.]]></description>
<pubDate>Wed, 29 Nov 2017 09:07:01 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<title>Message from Maharava</title>
<description><![CDATA[Yeah, and with interstellar trading comes more organisations, policing trade lanes, player interaction, and so forth.]]></description>
<pubDate>Sun, 26 Nov 2017 17:54:38 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<title>Message from jimbobdaz</title>
<description><![CDATA[I like this idea, give each system a unique material... would make inter system trading more desirable]]></description>
<pubDate>Sun, 26 Nov 2017 01:27:56 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<title>Message from Doctor Dread</title>
<description><![CDATA[<b>Maharava</b> wrote:<br/><blockquote>Would it possible, and/or a good idea, to have system-specific trade goods?<br/>What I mean is, a type of trade good (Sol Goods) that can <i>only</i> be made in Sol. If cities had a demand for it - one not tied to population - it would form the basis of interstellar trade. Right now I've never found a reason to send my freighter between star systems, but having unique goods in each system could change that. Nothing too complex or over the top, of course, we have more than enough economy, just an idea I had a couple days ago.</blockquote><br/><br/><br/>Intersting idea. It would be something like "Trade Goods - Sol" but that is pretty much aggregating the entire 150 products together =)]]></description>
<pubDate>Sat, 25 Nov 2017 17:49:35 GMT</pubDate>
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<link>http://forum.baronsofthegalaxy.com/topic2827-system-trade-goods.aspx</link>
<title>Message from Maharava</title>
<description><![CDATA[Would it possible, and/or a good idea, to have system-specific trade goods?<br/>What I mean is, a type of trade good (Sol Goods) that can <i>only</i> be made in Sol. If cities had a demand for it - one not tied to population - it would form the basis of interstellar trade. Right now I've never found a reason to send my freighter between star systems, but having unique goods in each system could change that. Nothing too complex or over the top, of course, we have more than enough economy, just an idea I had a couple days ago.]]></description>
<pubDate>Mon, 13 Nov 2017 14:07:43 GMT</pubDate>
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