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6 days ago
Topic:
Legacy Accords News

bakonlord
bakonlord
Posts: 2
London Charter Sparks Change
Turn 119621



London City Skyline


The Ruler of London, Saint Fisti, has recently made changes to the Charter that governs the city. London has seen its population grow exponentially over the last several months, and perhaps there are simply too many things the citizens of London require for Saint Fisti to provide Services AND everything else that they need to prosper.


Civilian Services have always been a prized commodity that Rulers have supplied to their cities. Whether it be for the lucrative profits that can be attained from doing so, or as a way of showing complete control over the city; this will no longer be the case in London.


Effective immediately, Saint Fisti is searching for up and coming Corporations to outsource the needs of Civilain Services on to anothers back. Saint Fisti assures that the Corporation is still in good financial standing, the need to restructure is simply due to better meeting the needs of the citizens that they serve.


Exploring the Truth as Always,
Monica Church
8 days ago
Topic:
Historical Preservation Files

HenriDavidon
HenriDavidon
Posts: 9
Charter For The City Of Wellington
The Web of Darkness...
Wellington, Earth. Also known as the home to The Intergalactic Hive, as well as the headquarters (The Great Web) of the Insectoid corporation, as well as, The Web of Darkness... This is not a reference to malicious intent, but literally for the darkness that covers the once bustling streets of Wellington. Now, streets run dark, since most "citizens" have little need for lightbulbs. Even during daylight, however, the darkness of the city remains true. Webs, strewn from every high steeple in the city, to the ground below, run so heavy, that light does not shine through. Through intergalactic trade, bugs bought most properties, throughout Wellington and surrounding areas. Well trade is welcome, the credo of The Intergalactic Hive, "Bug for Bug!", says it all...

NO CONSTRUCTION OF CIVIL SERVICES, PLEASE. MAGIC HAS EXCLUSIVE RIGHTS!

NO CONSTRUCTION ALLOWED, WITH EXCEPTION OF ONE DISTRIBUTION CENTER, PER CORPORATION, WITHIN CITY LIMITS, PLEASE.

NO BUYING FROM WELLINGTON. EVER!

PLEASE, FEEL WELCOME TO TRADE VIA SHIP, TO FILL GAPS IN WELLINGTON TRADE. GROWTH IS KEY!
8 days ago
Topic:
Historical Preservation Files

HenriDavidon
HenriDavidon
Posts: 9
Charters and other ephemera often disappear as times change and progress grinds on.
This would be a good place to put old charters that you value, but need to replace. (other document types welcome, can't think of any yet)

Below charter was made by Insectoids, first called FIST.
8 days ago
Topic:
Legacy Accords News

bakonlord
bakonlord
Posts: 2
Sanctioned Demolition Results in Thousands Killed
Turn 119388


Peace Corp Bombers en route to Karachi


KARACHI, EARTH, SOL SYSTEM: Recent reports have indicated that Safehold Corp’s infrastructure, though small, was eradicated in a swift strike in the city of Karachi. The attack came from a fellow guildmate of ARK, Peace Corps, and resulted in the deaths of over 160,000 Terran Citizens. Terran Defense systems were also destroyed in the attack.

Peace Corp was originally unavailable for comment, but a follow up was given stating that he was "just helping a guildmate".

I reached out to Cayleb Ahrmahk, CEO of Safehold Corp, asking what caused this attack. “This was nothing other than a precision demolition of my old Corporate Headquarters. It was time for a fresh start.” When pressed on the loss of life and defense systems this demolition caused, he assured me the numbers were simply “overstated”.

Jonathan Ferox, Emperor of Earth, also stated that the demolition was sanctioned by the Emperor and SO. The actions of Peace Corp are not interpreted as an act of war, though it “surely demonstrates the power of the star lord”.


Exploring the Truth as Always,
Monica Church
edited by bakonlord on 1/18/2022
12 days ago
Topic:
Legacy Accords News

LoImpact
LoImpact
Posts: 13
LoImpact
LoImpact
Posts: 13
Topic: Legacy Accords News
Tears in my eyes and my sides ache from laughing.
12 days ago
Topic:
Legacy Accords News

Legacy Accords
Legacy Accords
Posts: 1
Kaijus Threaten Earth
Turn 118822

One of many Kaiju that have been seen on Planet Earth


MOSCOW, EARTH, SOL SYSTEM: Earth, the cradle of Humanity, has seen rising numbers of creatures known as Kaiju. Fabled to appear when their realm is threatened, Kaiju are known to be incredibly destructive and dangerous beasts. Luckily, Earth has a protector that keeps these Kaiju at bay. Victerror, Star Lord of Sol, has been successful thus far in destroying these creatures before they have an opportunity to unleash their wrath on the World, with the assistance of numerous other corporations who call Earth home; and those who choose to assist in its defense.


One must question whether the ARK organization, that Peace Corps is a member of, is researching these creatures and causing them to defend their realms, or if there is another threat that they sense. While it is known that Kaiju do not appear on desolate planets, there has been little, to no activity on planets within Sol that have less populated cities. Perhaps the rulers of Earth should encourage corporations to leave Earth to grow other cities; allowing those who stay, a brief reprieve from the dangers that lurk beneath surface.


The threats of Kaiju are only one of many that makes terror present; Pirates, Raiders, Mercenary Groups and the cryptic Machines all bring death and devastation to all they encounter. In future articles, the work of Legacy Accords will focus on these ever present dangers amongst other pieces of daily significance.


Exploring the Truth as Always,
Monica Church
19 days ago
Topic:
Assets and Paid subscription

HenriDavidon
HenriDavidon
Posts: 9
Your other assets stay were they are.
I'm sorry you're question wasn't answered here. If you or anyone else have questions, always feel free to ask in the Comms tab in-game or on Discord, both places are active currently.
11/21/2021
Topic:
Assets and Paid subscription

Gangstafary
Gangstafary
Posts: 1
Hi, I started to play and have the reset compensation paid subscription thing.

The issue is I started in a planet in Rigil and found out that after the paid subscription ends I'll have to relocate my HQ for free to Earth. My question is, what will happen with the rest of my assets like mines and transports? will they remain in Rigil or will they be wiped?

Thanks in advance.
10/26/2021
Topic:
Geobooster ocassionaly not working!

vadymvv
vadymvv
Posts: 2
Several times I had deploy geobooster with no effect on population grows. Artifacts are eхpensive pieces so this bug must be fixed.
10/24/2021
Topic:
City grow question.

vadymvv
vadymvv
Posts: 2
vadymvv
vadymvv
Posts: 2
Topic: City grow question.
Arrows Up in a Viewscreen but population are decreasing slowly. Why is that?
10/19/2021
Topic:
Where did you hear about Barons of the Galaxy?

Bigbrain132
Bigbrain132
Posts: 1
I'd been looking for a good sci-fi game and when I was looking at ship concepts on Pinterest and when I saw the scout model for the game I clicked on it, leading me here.
10/8/2021
Topic:
Where did you hear about Barons of the Galaxy?

tencursatefut
tencursatefut
Posts: 2
Doctor Dread wrote:
tencursatefut wrote:
John wrote:
Heard of it from a friend, who in turn heard of it from the old Astro Empires, which we both used to play years ago, apparently he still hangs around the forums.



AE is more of a pay2win game, you will see that the players who didnt pay for subscription arent allowed to build up to more than lvl5 economic centers. This is a great inequality.

And to be on topic, it just happened to find this game. Which I see it's very convoluted.

One question, does this server really hold like 244.140.624 records (244 mil) for the map table in SQL? On AE they had like 10k records for each div I think for every galaxy. They have a similar map to this one used here..
244 mil records in the database seem much to me.



That's not how the game is laid out in the database. The only things in the database , are things IN the game. The only planets and stars in the game right now are the ones you can see. When a new system opens up its randomly generated on the spot. There are rows in the database for the other Stars (which is 25 in the terran sector) and there's only 1-2 sectors opened up. Only a few of those stars are actually populated with planets (like 10 more rows per star for planets) and each planet might have 50 rows for the resources etc. There's a row for every product stack until it goes to zero and disappears, a row for every military unit etc. The database for the game is 500meg - 1 gig in size, and has "thousands" of rows not "Millions".

If there were 10,000 players and several zones opened up and generated you would get to the "millions"

When you are zooming out on the galaxy map in mostly empty places, its bringing back a dozen rows of data at most. It can theoretically get as big as it needs to. The size of the galaxy was made at that scale more for "realism" and to give a way to perhaps do events or expedition quests that takes weeks even on a warp gate. . I would never expect the game to ever get out of the Alpha quadrant. I figured going between two Zones would be a huge thing.

The game kind of requires a dense amount of players in one place in order to make the economy "work" so the game expands when the "economic real estate" starts to get tight and crowded. This makes it useless to fly off deep into the galaxy though, there's nothing out there. I was working on making exploration quests and actually put things "out there" but the game dev is kind of on hold for a while .



Ok, thanks.
I asked because I've seen coords like this: 0 : 9765625
So really wondered if they were preset or generated on the run.
Good to know more about the design.
edited by tencursatefut on 10/8/2021
9/25/2021
Topic:
Where did you hear about Barons of the Galaxy?

SpaceExplorer10
SpaceExplorer10
Posts: 1
mcvanderhuge wrote:
just was googling browser games. and it took me here..

same
9/10/2021
Topic:
Starbase bug

Magewood
Magewood
Posts: 1
Magewood
Magewood
Posts: 1
Topic: Starbase bug
I noticed that when upgrading a starbase while constructing a ship in it, it will negate the x2 building speed for the ship in progress when it upgrades.

ex. a battleship normally takes 250 turns in a normal shipyard to make. 125 turns in a starbase. when the starbase upgrades from level 1 to level 2, the battleship being built now needs 250 turns instead of the 125 it was on before.
edited by Magewood on 9/10/2021
8/8/2021
Topic:
Posting threads causing multiples.

HenriDavidon
HenriDavidon
Posts: 9
Hi (I don't work here, just helping). There is no delete function for comms posts (probably to avoid confusion etc). Threads expire on their own, especially/only when nobody posts inside them.
If you hit post and nothing happens, assume it posted, copy your post (so you don't lose it) and open a new page or refresh the page to check that it worked.
7/30/2021
Topic:
Posting threads causing multiples.

Xhaldor
Xhaldor
Posts: 1
I posted a thread about selling ships but when I pressed the button to post the thread, it took a while and I tried it again, again, and again. I refreshed the page and four of these topics were posted. How do I delete these clones?
6/30/2021
Topic:
Where did you hear about Barons of the Galaxy?

Doctor Dread
Doctor Dread
Administrator
Posts: 1470
tencursatefut wrote:
John wrote:
Heard of it from a friend, who in turn heard of it from the old Astro Empires, which we both used to play years ago, apparently he still hangs around the forums.



AE is more of a pay2win game, you will see that the players who didnt pay for subscription arent allowed to build up to more than lvl5 economic centers. This is a great inequality.

And to be on topic, it just happened to find this game. Which I see it's very convoluted.

One question, does this server really hold like 244.140.624 records (244 mil) for the map table in SQL? On AE they had like 10k records for each div I think for every galaxy. They have a similar map to this one used here..
244 mil records in the database seem much to me.



That's not how the game is laid out in the database. The only things in the database , are things IN the game. The only planets and stars in the game right now are the ones you can see. When a new system opens up its randomly generated on the spot. There are rows in the database for the other Stars (which is 25 in the terran sector) and there's only 1-2 sectors opened up. Only a few of those stars are actually populated with planets (like 10 more rows per star for planets) and each planet might have 50 rows for the resources etc. There's a row for every product stack until it goes to zero and disappears, a row for every military unit etc. The database for the game is 500meg - 1 gig in size, and has "thousands" of rows not "Millions".

If there were 10,000 players and several zones opened up and generated you would get to the "millions"

When you are zooming out on the galaxy map in mostly empty places, its bringing back a dozen rows of data at most. It can theoretically get as big as it needs to. The size of the galaxy was made at that scale more for "realism" and to give a way to perhaps do events or expedition quests that takes weeks even on a warp gate. . I would never expect the game to ever get out of the Alpha quadrant. I figured going between two Zones would be a huge thing.

The game kind of requires a dense amount of players in one place in order to make the economy "work" so the game expands when the "economic real estate" starts to get tight and crowded. This makes it useless to fly off deep into the galaxy though, there's nothing out there. I was working on making exploration quests and actually put things "out there" but the game dev is kind of on hold for a while .
6/30/2021
Topic:
Welcome to the Barons of the Galaxy Forum

Doctor Dread
Doctor Dread
Administrator
Posts: 1470
The game was much more active years ago. It needs a rework, which is something I still want to do but probably wont happen anytime this year
6/30/2021
Topic:
Transfer Cargo issue

Doctor Dread
Doctor Dread
Administrator
Posts: 1470
Doctor Dread
Doctor Dread
Administrator
Posts: 1470
Topic: Transfer Cargo issue
damien wrote:
I am unable to pick up "all products" within a specific product category. The order automatically changes to pick up "all products" from all categories. For example, when I enter a "Transfer Cargo" order to "Pick Up" "Everything" in the "Clothing" category, the order gets changed to pick up everything from all categories upon clicking "Add this order".



I don't think it was ever coded to be able to pick up all products from a category All Products was everything. The category dropdown was there to be able to narrow down a specific product. Not intuitive I know, Its something that might be changed one day when the interface is updated.
6/5/2021
Topic:
Trading

DeltaX1121
DeltaX1121
Posts: 7
DeltaX1121
DeltaX1121
Posts: 7
Topic: Trading
Hey Coolkid! Try the ingame Comm tab, more people read stuff there wink




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