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ACP deployable defences Messages in this topic - RSS

Jazzek
Jazzek
Posts: 57


6/20/2016
Jazzek
Jazzek
Posts: 57
Currently the only way to deploy defences on outlying structures seems to be to build a military base then level it up so you can build the defences you want. It would be great if your military base could create ACPs for defensive structures.
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Doctor Dread
Doctor Dread
Administrator
Posts: 1478


6/20/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
The ability to drop defenses was removed a while ago. We don't like the idea of having a freighter show up and drop 20 defenses at once
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Jazzek
Jazzek
Posts: 57


6/20/2016
Jazzek
Jazzek
Posts: 57
What do you think of the idea of splitting the construction time? So ACPs take less time to build at your hq but have construction time when they're set up. That way you could still deploy your defences without having to build & upgrade a military base, but you still wouldn't be able to drop them quickly.
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Doctor Dread
Doctor Dread
Administrator
Posts: 1478


6/20/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
I can't make them "build" over time but what I was considering making them start at 1% damage and have to repair themselves to full. Similar thing but would prevent people from dropping 20 level 1 defenses into a combat zone in an attempt to win the fight.

It's a lot of complication for the time delay though. Making you have to get a base or shipyard up first is a good enough of a delay. We don't want attacking with defenses to be a thing
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