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SkyShepherd
SkyShepherd
Posts: 7


7/15/2016
SkyShepherd
SkyShepherd
Posts: 7
All of the cities in Sol have a population of 8, what happened?
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ChaChaCharms
ChaChaCharms
Posts: 167


7/15/2016
ChaChaCharms
ChaChaCharms
Posts: 167
I guess my explosives in Sol killed everyone? Damn.... and i was just beginning to dig myself back out of the hole i dug myself into...

--
Never trust anything that can think for itself if you can’t see where it keeps its brain..
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Doctor Dread
Doctor Dread
Administrator
Posts: 1478


7/15/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
I have a feeling this was a mess-up in an event that drops population. I have an idea where its coming from and Ill put the universe back together tonight.
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ChaChaCharms
ChaChaCharms
Posts: 167


7/15/2016
ChaChaCharms
ChaChaCharms
Posts: 167
Master and creator, Servant and Destroyer lol

--
Never trust anything that can think for itself if you can’t see where it keeps its brain..
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Doctor Dread
Doctor Dread
Administrator
Posts: 1478


7/15/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
I haven't confirmed it yet but the "Popular Fad - Clothing" event affecting all of Sol is probably causing this. The population all dropped around turn 5280 and this event kicked in with the "Allow" vote on 5178. The code that is reducing the population by 1% is probably MAKING the population 1% or perhaps dropping it by 100% because of a decimal point or something.
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SkyShepherd
SkyShepherd
Posts: 7


7/15/2016
SkyShepherd
SkyShepherd
Posts: 7
Very good smile Thanks
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Doctor Dread
Doctor Dread
Administrator
Posts: 1478


7/15/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
Problem fixed, it was as expected. The city pop will REDUCE by 0.0001% of its total every turn for 100 turns as opposed to EQUALING 0.0001% of it's population every turn for 100 turns!

I've reset the Sol city population back to the defaults. Profits are rolling back in.
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