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Minimum Stockpile limiter on transfer cargo order Messages in this topic - RSS

Vagabond820
Vagabond820
Posts: 21


9/26/2016
Vagabond820
Vagabond820
Posts: 21
Can we get a field that works as such: "if X object is above Y value, load Z amount"?

Ie. If Basic Mineral is over 2,000 units, load 'max'. So if 5,000 units were present, it would load up to 3,000 if able.

This could also be extended to sell orders for buildings.

Ie. If stock of water is above 20,000 units, sell 5,000 per turn. Meaning once the stock reached 20,000 units it would sell any amount over up to 5,000 / turn.

In this way you could reserve stock for production each turn. Though I guess on that front, you could just have an option that says 'reserve necessary stock' that saves the amount necessary to produce with that building each turn in a special stockpile.
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