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Titles system has been put in place this week Messages in this topic - RSS

Doctor Dread
Doctor Dread
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Posts: 1397


12/19/2015
Doctor Dread
Doctor Dread
Administrator
Posts: 1397
We worked on the Titles system this last couple of weeks. We also started working on military groups and fleet armadas as well as cleaning up some of the code mechanics to vastly increase performance in the database. We're getting close to our development goal of having all game features in place and having the entire game at least "mostly" working by the end of the month so we can work on a Kickstarter campaign video for early January. The only major feature remaining is the Events system.
There is no "Leaderboard" in Barons of the Galaxy. Instead there is a titles system which indicates your standing in relation to other players when it comes to different aspects of the game and at different scopes (System level, Planet wide or particular City). There is a set of titles for product categories (how much you are producing), one for Military (how much total force you have) and another for Government.

The top 3 players of a certain product category, say Mining, in a particular city will get titles such as "Mining Tycoon of Earth", "Mining Mogul of Earth" "Mining Merchant of Earth". The top 3 players of the same industry for the entire planet will get another set of planet wide titles "Lord, Duke and Earl of..." and the top 3 players in the entire solar system you are in will get another set of titles "King, Prince, Baron of...". The location is based on where the products are actually being produced and not necessarily where your Corporate headquarters is located.

The same system applies to Military force with the difference that it is not broken down by any category of military, just a sum of total "Power" of each unit you have. The City, Planet, System that the military titles are applied against are based on what city your Corporate Headquarters is in.

Government Titles are special as they are automatically given to whichever player is currently holding a government position in a city, planet or system. Players are elected to govern these position by the other players and re-elected probably every week. The government titles stand out and are much snazzier then the other titles.

Players can have several titles but the ones that are displayed on their company information's screen are the top 3 most impressive ones.

This is what all the titles look like
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Tressemy
Tressemy
Posts: 7


12/19/2015
Tressemy
Tressemy
Posts: 7
Will holding a title(s) grant any special power, privilege or bonus to the player?
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Doctor Dread
Doctor Dread
Administrator
Posts: 1397


12/19/2015
Doctor Dread
Doctor Dread
Administrator
Posts: 1397
The only thing we were considering as a bonus for a title would be a bonus to your voting power. After all if you're the Electronics King of Centauri III you should pull a little more weight if there is an event focusing on electronics. You don't just vote for elections, a lot of the events will have a voting element to steer the scenario one way or another. We can even make the voting in events be focused on a particular industry or be military in nature making your specific title, even if it's not that high compared to the big players, count for a huge portion of the vote.

If an event has something to do with Electronics, then whoever the electronics gurus in the area are going to be pulling the entire vote, even if they aren't big players. When it comes to military events, such as monster invasions and such, the monsters will be based around an existing unit type like tanks, infantry or bombers. If you have a large force of the particular counter to that unit type. you are going to be far more important then a Star Lord who has nothing but capital ships that don't do much damage to certain types of units.
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