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Load/Save Military Order and Product Salvage Messages in this topic - RSS

Doctor Dread
Doctor Dread
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Posts: 1478


10/2/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
The cost of storage for your product has gone up to the cost it was originally intended which is the normal selling price of that product after 1 weeks time (1000 turns). Technically when it comes to this calculation, all product, even higher tier products are worth 100 per unit. That is about 100x what is was previously. This cost was not put in place because up until now there was no way to Salvage your products. Now there is! If you click on a product stack from the assets page there is now a Salvage section which asks for a Qty or leave blank for the whole stack. The price you get for salvaging is HALF the average demand for that product on the surrounding planet. Technically its 25 spaces in any direction which could include some of the moons. It does not affect the demand. The 50% average might go down lower and/or the effect on surrounding demand might also come into play in another update. We'll see how it goes.

A Load/Save Orders option is now available on the "Create New Orders" interface of your units. You can Save the units current list of orders with a name and then Load (which replaces the entire list) or Append (Which adds to the end of the list) onto another units orders. You are encouraged to experiment with it and offer feedback!

The liquidation of stagnant Corporations has been activated this update. It has been set to 30 days without a login, that might become 15 days in the live game. If you have not logged into the game in 30 days your corporation will be liquidated. All your assets will be turned to cash.

UPDATE: Taking Vulpexs' feedback, You now only get charged storage for products sitting at a location, whatever is cargo on ships is not charged anything.
edited by DrDread on 10/2/2016
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Vulpex
Vulpex
Posts: 390


10/2/2016
Vulpex
Vulpex
Posts: 390
.... good thing I logged in now I guess storage costs have gone up from 20k per turn to about 2 million per turn.

BTW I would like to point out that this is a massive tax on inter stellar trade as well - i.e. if I am transporting goods back to Sol, it takes say 100 turns to get there, the storage cost alone basically destroys the value of the trip (or are goods carried around in ships exempt from storage fees?
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Doctor Dread
Doctor Dread
Administrator
Posts: 1478


10/2/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
Vulpex wrote:
.... good thing I logged in now I guess storage costs have gone up from 20k per turn to about 2 million per turn.

BTW I would like to point out that this is a massive tax on inter stellar trade as well - i.e. if I am transporting goods back to Sol, it takes say 100 turns to get there, the storage cost alone basically destroys the value of the trip (or are goods carried around in ships exempt from storage fees?

Not charging storage for product on a ship is a pretty legitimate idea. That means if you're running a tight trade route where nothing is on the ground for very long but you are hauling 100k in freight around all the time you're not getting charged. That might go in today =)
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Doctor Dread
Doctor Dread
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Posts: 1478


10/2/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
I just modified it so it does not charge storage if it being carried on a ship. Only the stuff sitting around.
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Cainon
Cainon
Posts: 36


10/3/2016
Cainon
Cainon
Posts: 36
My only question will be people who go on holidays how do they stop getting liquidation or for moving as in my case at the end of the year.
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Doctor Dread
Doctor Dread
Administrator
Posts: 1478


10/3/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1478
Cainon wrote:
My only question will be people who go on holidays how do they stop getting liquidation or for moving as in my case at the end of the year.


Well, if you're on a paid account it won't liquidate =)

If you can't login for a month straight on a free account I can't help you. 15 days on a free account sounds pretty safe.

All you have to do in Login to your account. You can't do that with your mobile once on a vacation? Are you vacationing for 2 weeks in a place with zero internet? Sounds like a real vacation to be honest =)

I have this idea of allowing players to add another login or two to their account so they can have a friend play their game, or part of their game. You can give that other account certain rights like unit and structure orders but no combat and no salvage etc. They wouldn't be able to liquidate or Re-locate etc if you didn't want them too. Not sure if it would be worth the effort though. how many players would have their friends login for them on occasion?
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