Use this forum to ask for new features or suggest changes to the game.
Upgrading a structure
eccheccazzo Posts: 28
11/28/2016
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When upgrading a structure it would be good if it says in advance what are the benefits and cons, e.g. production bonus, cost per turn, etc. This information should be under your nose, not on a separate guide.
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Doctor Dread Administrator Posts: 1478
11/28/2016
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eccheccazzo wrote:
When upgrading a structure it would be good if it says in advance what are the benefits and cons, e.g. production bonus, cost per turn, etc. This information should be under your nose, not on a separate guide.
Not a bad idea, do you want to see the actual "Next Level Stats" or are you talking about "This will increase production at slightly less cost" kind of message?
We can probably take that text section for upgrades on the manage tab right now and make one side show the increases stats and cost, and the other side have a text blurb and upgrade button
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eccheccazzo Posts: 28
11/28/2016
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Sorry I didn't really understand what you want to do, but whatever the solution, yes, I just meant simple data / stats like: bonus production : + X % (or from X% to Y%) edited by eccheccazzo on 11/28/2016 edited by eccheccazzo on 11/28/2016 edited by eccheccazzo on 11/28/2016
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Doctor Dread Administrator Posts: 1478
11/28/2016
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eccheccazzo wrote:
Sorry I didn't really understand what you want to do, but whatever the solution, yes, I just meant simple data / stats like: bonus production : + X % (or from X% to Y%) edited by eccheccazzo on 11/28/2016 edited by eccheccazzo on 11/28/2016 edited by eccheccazzo on 11/28/2016
Yes we're on the same page I think =) I would display it right where the upgrade button is, rearrange the text a little is all
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+1
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