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Combat Criticals
Doctor Dread Administrator Posts: 1478
3/25/2017
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There are now "Combat Criticals" in combat. There's a 20% chance that every unit in a fight will get 3 different bonuses or negatives to that units firepower or damage taken for that turn. That's 12 different possible effects: Attack increase 25, 50 100%, Attack Decrease 10,25,50%. Damage taken increase 25,50,100%, damage taken decreased 10,25,50%. Most units have their own "flavor text" for each critical type on top of some generic ones. I have a Critical Testing ground force one tapping several cities just to put some crits on the board for testing.
The only thing left we wanted to ad before next weeks Beta restart are the Commonwealth and Dark Star pirates. Then we can make events around them, like bribing them to attack people =)
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