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Accelerated military units build via raw materials Messages in this topic - RSS

Cogs
Cogs
Posts: 29


9/14/2017
Cogs
Cogs
Posts: 29
Hi,

this suggestion is in regard to a possible military units acceleration by using and evaluating the corporation's raw materials stockpile.
Of course a list of the required raw materials for each different unit needs to be defined and set, for the sums and totals as well as for each passing turn. There are several possible algorithm or equations possible using averages or minimum quantities required, to figure and compute the needed or remaining turns to finish the unit with the available material in store. It could be intricate to integrate yet surely possible .. I leave this now to the community to comment and the developer to decide about the possible implications and introduction of this suggestion.

Cheers!
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