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Restrict Demand Maximum/growth by population Messages in this topic - RSS

Doctor Dread
Doctor Dread
Administrator
Posts: 1458


3/8/2018
Doctor Dread
Doctor Dread
Administrator
Posts: 1458
One of the ideas to keep the Demand burst bubble cycle from happening was to not allow the demand to rise all the way up to 1000 on small cities. The volume is already supposed to help keep that from happening as the low volume meant that while you could make a huge profit on those cities, you would knock the price down very quickly. I can also scale the speed at which the demand increases based on the cities population.

A small city would only be able to get to 300 or so demand before essentially capping out. A large city. say 50mil or maybe as low as 10 mil is required to ever get a demand price to 1000% and that would take a lot longer than usual. A city at somewhere between 10m and 20m would have no real restriction and would rise as fast as it does now.

This would stabilize the prices from getting out of control too fast for players to accommodate but it also makes it a little more confusing on how to calculate "how much can I sell while keeping demand stable"
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