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Splitting Salvage Between Attacker and Defender Messages in this topic - RSS

LunaMoth
LunaMoth
Posts: 47


6/24/2018
LunaMoth
LunaMoth
Posts: 47
A while back there was an idea to split the salvage value of destroyed units to both the attacker and defender.

I think an idea similar to this would be very beneficial for corporations that are attacked by raiders/other NPCs. Currently, the only way to get anything from them is to attack their bases. This leaves defender corps in ruin while the attacker corps get all of the bounty. It seems a bit unfair for those defenders who weakened the NPC forces while taking losses. If the salvage value of destroyed attacking units is split, then the defending corps will have at least something to rebuild/repair their defences.

Some ratios that might work are:
PvE: 25% to those that destroyed the unit/75% to those that lost unit--which doesn't matter to the NPC; it is not 50/50 because 50% of the salvage value might be too high of a reward.
PvP: 10% to those that destroyed the unit/90% to those that lost unit.
edited by LunaMoth on 6/24/2018
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