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Rough Idea About Competition And Challanges Messages in this topic - RSS

Would you play a round based version of BotG? (with reset at the end)

Yes, sure! I can imagine it's a lot of fun...:3
No. Never ever...:10
Maybe. Depends on the settings...:3
Steffstoff
Steffstoff
Posts: 22


8/26/2018
Steffstoff
Steffstoff
Posts: 22
Hello Dr. Dread & community,

I'am a player since the official start of the game as (All2Market Inc) in 2017. After a break I'am fully back since some days and see that we have a real lack of active players. That brought me to some deeper toughs about the game. For some new players it's seems to be a problem to not have a real goal, even as guild. Even older players are in some kind lost in the endgame (Where Do We Go Now?: http://forum.baronsofthegalaxy.com/topic2963-where-do-we-go-now.aspx).

Sure we could ask for more features which makes the game more attractive. But we could also think about what we can do in the current development state. Stuff what can be implemented in short time with less effort for the developer. So here is my idea...

How about a new "server", "instance" or "Universe", name it like you want, which is round base and timely limited. I know, I know... some of you will now say... no damn round base games I don't like to build up all new on regular bases. But honestly... we're often doing this right know in the current endless version. I see a lot of advantages in a round base version of BoTG and an enormous potential for a lot of fun, with the right settings! A possible setting could be...

  • Round (session) period: 3 or 6 months (tbd)
  • ... or until a given guild goal is reached. For example: Take over a planet full of NPC (as guild)!! Who can build the first industries on that planet... there a plenty of possibilities. Even a simple which guild has the highest net worth at the end would be pretty nice.
  • Speed: 2x (tbd)
  • Systems: just Sol / depents on the registered players in a round (tbd)
  • Cost: 50% paid accounts and 50% free accounts or just only paid accounts (tbd)
  • Punishment for PVP: deactivated

I see the following advantages...
  • Round base would more entourage players to play as guild for fame (like a football league). Who will be the best guild in economics, diplomacy or in military?
  • More strategy...
  • Real battles and action
  • A kind of goal and competition: Who will know the game best and lead the ranking in the given time? All players are starting with the same...
  • PVP forced: Doesn't matter if you lost all in a hard battle about resources because in the next round I learned from it and can choose another strategy.
  • Less development costs and effort (time) as completely new features which would makes the endless game more attractive.
  • Both versions could be run at the same time. So there would be still gaming fun for every one.

Please give that idea a chance and think about it for at least 5 minutes. Don't forget it's just a rough idea, a kind of brainstorming. Feel free to contribute!

I'am really interested what Dr. Dread will say about the feasibility and what you will say, the last active players in the universe...

Greetings
Steffstoff
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