Use this forum to ask for new features or suggest changes to the game.
What stimulates a city's growth
Surgicus Posts: 11
12/2/2018
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Here is what puzzles me from the beginning I am playing this: only sales are supporting city growth because it reduces demand and -feed- the population of the city and its different classes. However, the -buying- , from a manufacturing, and generally from a production point of view this is, would also provide work to local citizens and support the growth of the city. If there is no buying there is no outside stimulation for any production to actually be justified but only for self sustainability, since the -buying from- happens at double of the -selling to- pricing anyway.
Simply put, the commercial *activity* of a city (or location) should be accounted for its growth, for this way there would be a more legitimate and additional field to explain the growing or shrinking population in this related equation. It would make more sense would it not ? And also help corporations do better business in successfully run cities.
Cheers! edited by Surgicus on 12/2/2018 edited by Surgicus on 12/2/2018 edited by Surgicus on 12/2/2018 edited by Surgicus on 12/2/2018
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