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Post Launch Update
Doctor Dread Administrator Posts: 1478
10/21/2019
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This is the first update after the Reset. Mostly minor changes and some bug fixes.
Default Corp Bonuses was increased +5 to 20,15,10 for Your CorpHQ, Planet, System.
Storage cost was reduced to half of what it was before. Product at Corp HQ only costs 10% of what it was before.
The Haul Missions were tweaked to put out more money, have a shorter average distance to haul and a much lower scale of quantity to Haul.
The Guild Tax now only applies to money earned from selling product to Cities. The "Sold" column of your accounting.
NPC Raiders, Pirates, Kaiju, Aliens event no longer give out 10% of their bounty when damaged bu not destroyed. Some tweaks to the spawn amounts and levels was done.
Custom Variable - Production Rate was never added, it should be there now.
A couple of unnamed exploits were patched.
The major thing I'm working on first is guild features. Mainly allowing for separate tax rates and some more customization. Then Political Score will be implemented into voting. I also want to try to correct the Drop off All and Pick up Everything orders so they can do it in one turn
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