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Guild Income / Separate Logistics Messages in this topic - RSS

ZhuKuan
ZhuKuan
Posts: 2


1/14/2020
ZhuKuan
ZhuKuan
Posts: 2
I do not know if this is part of an update or a list Dread may have in the future for the Guilds/Guild Banks, BUT.....here goes.

I switched some of my civilian service buildings to guild assets to test this. Although It only takes the production cost out of guild bank.

Thought it would be cool if it added money to the guild bank after said items would've been sold. Instead it was directly put into my bank. Could this be altered to give the Guild Bank some sort of income stream besides a tax? Course it would be up to the guild to have either one of these options...or both if they want.

Also maybe a separate logistics/fleet amount based on a "Guild HQ" just like a single corporation has. Upgrades would cost alot more and single corporations could donate his/her buildings/armies to their guild.

Could Have the guild work as a single corporation working by itself. You would have to login to "GUILD VIEW" under guild tab. Only certain members can access. It would switch you over to things you would do normally playing the game but as the Guild itself. Make sense?

Technically it would act as an ALT account for Guild Master or the 2nd in command of the guild

Just a HUGE idea. Throwing it out there. Criticism...or alternate ways that may be easier?
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Derek Reeves
Derek Reeves
Posts: 3


28 days ago
Derek Reeves
Derek Reeves
Posts: 3
I second this...it would be great to have a Guild Fleet, in order to reduce the burden of Guild members having to maintain massive fleets, over LogPen.
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Doctor Dread
Doctor Dread
Administrator
Posts: 1455


26 days ago
Doctor Dread
Doctor Dread
Administrator
Posts: 1455
I can't make phantom Corps that represent the guild, which is controlled by the guild members. i mean I think I CAN but it will really start to confuse the game and it will look a lot like a big ALT that 10 corps are controlling. I really need to keep the corps as separate entities but provide some tools so guild mates can cooperate more cohesively
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HenriDavidon
HenriDavidon
Posts: 4


25 days ago
HenriDavidon
HenriDavidon
Posts: 4
Can piles of product be made 'guild assets'? Just to pay for storage costs? Or would that be messy or weird?
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