Use this forum to ask for new features or suggest changes to the game.
New Structure: Packing Facility
unaltered Posts: 5
8/16/2020
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Add a facility that can bundle several unrelated products into a package of the same total size as the contents. This would allow ships to load a single package (1 turn) instead of taking 7 turns to load 7 different products. The packaging facility will handle bundling them up and ready them for transport. Packages would need to be "opened" before the contents could be used or sold.
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Doctor Dread Administrator Posts: 1478
8/24/2020
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I had ALMOST pushed a update that would allow the take all order to pick up everything in one shot in one turn. I pulled it last minute because I was having a small problem with it that might have made a game breaking bug. I was very close. I need to get back to it one day, it would solve this whole problem.
I might make special rules for this to make it simpler. Like instead of all your ships fighting over who gets what when you have 5 different ships picking up the same thing, perhaps it just goes to the biggest ship, the others load nothing and skip a turn . That would cause its own problems though .I'll get it to load all at once one day.
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Methanevalley Posts: 11
8/30/2020
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Perhaps we could assign a priority to each collection order? Ties could be broken by the age or name of the ship.
-Titan Industrial
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Serenity Posts: 13
10/10/2020
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How about an alphabetical order based on unit names? That would be a simple systems for players to work with. And all of the units could try and load at the same location in the same turn.
Example:
- 0 Metal
- 1 Metal
- Metal
- Metal 1
- Metal 2
-- Sweet Fruit Supply
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