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Sol System starting to run by itself Messages in this topic - RSS

Doctor Dread
Doctor Dread
Administrator
Posts: 1397


2/21/2016
Doctor Dread
Doctor Dread
Administrator
Posts: 1397
The priority goal we have now that our Kickstarter campaign is running is to try to get the game actually stable and somewhat playable in hopes that we can have some people toy around with a Pre-Alpha before our campaign is up. The major thing we need is to get the game to run and not runaway even if no one is doing anything in it.

We got Sol System, the stable hand crafted system that everyone can start in, starting to run by itself. All the planets and moons are in. So are all the resources which have been made to not vary much at all and be evenly dispersed. There is now code that keeps the City population and demand for goods from straying very far from their defaults. We also setup a countdown timer till the next turn as wellas ran the game on the 10 minute timer all day.

We hope to finish off a few missing features and maybe get a Comms/Messaging system in place before trying to have a few people try it out. We'll see what we can accomplish by next week
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Tressemy
Tressemy
Posts: 7


2/22/2016
Tressemy
Tressemy
Posts: 7
Sounds great, Dr.Dread. I am excited for the next steps and really looking forward to see how things turn out.
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