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Chasing option Messages in this topic - RSS

ChromaBear
ChromaBear
Posts: 14


4/29/2016
ChromaBear
ChromaBear
Posts: 14
Since there's a way of retreating when you have below 10% HP attacking seem very safe (You even have info on the opponents army before engaging) so why don't we have an option (and maybe a stat bonus) when guarding a structure "if the attacker flees or stop attacking, chase and attack what is left of his army for X tiles"

Also if a unit (like a transport) is in mouvement is it stoped by an attack or does it keep moving?
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