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Production Spreadsheet Messages in this topic - RSS

Vagabond820
Vagabond820
Posts: 21


1/22/2017
Vagabond820
Vagabond820
Posts: 21
I made a spreadsheet in Open Office for BotG.

It allows you to track the per turn resource requirements and productions. Simply select the building types, set its level, and set the resource level for resource producing structures. All selections are from the drop downs with structures organized by Type (Mine, Metal, Ect.) except the HQ as you must manually configure the HQ. Note: Resource drop down get obscured if you are not scrolled all the way to the left.

The front sheet is protected but lacks a password as does the document.

Hope people find this helpful.


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FuriousGeorge
FuriousGeorge
Posts: 51


5/11/2017
FuriousGeorge
FuriousGeorge
Posts: 51
This is beautiful. I'm making a couple spreadsheets and thought I was going to have to do all of this. You're a legend. Many Up-doots and fake interweb points for you. Also if you need contracts or help in game once we launch, I'm down.
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Hutton
Hutton
Posts: 276


5/11/2017
Hutton
Hutton
Posts: 276
That sounds great. I'll have to check it out when I access to a device that can open it.
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John
John
Posts: 67


5/12/2017
John
John
Posts: 67
Nicely done. smile

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Walk the true path, or be trampled beneath it.
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Bossalinie
Bossalinie
Posts: 12


5/14/2017
Bossalinie
Bossalinie
Posts: 12
This is awesome!

The only small hiccup I see is that radioactive and exotic metals are swapped... easy to rename! Thanks!
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Zoorku
Zoorku
Posts: 5


7/31/2017
Zoorku
Zoorku
Posts: 5
Hey, I've got a question. Am I the only one where the sheet produces #### when getting to number bigger than a 100 or sometimes 1000? That leads to a not working calculation sadly. Is there a trick of how to deal with that?

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Cheers

Zoorku (PowerCell Corp)
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Zoorku
Zoorku
Posts: 5


7/31/2017
Zoorku
Zoorku
Posts: 5
Found the answer (cells are just too narrow)! =)

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Cheers

Zoorku (PowerCell Corp)
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