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Salvage Hurts the Game? Messages in this topic - RSS

ArcherBullseye
ArcherBullseye
Posts: 21


2/16/2017
ArcherBullseye
ArcherBullseye
Posts: 21
Something just seems wrong with the way that salvage is built into the game currently. Why would anyone take the time to contract/transport raw materials to other players for $100-200/per if they can instantly salvage them for $200-300? (P.S. Dont do this, send them all to Buenos Aires) XD

I understand this could be higher due to current state of the game, but I am wondering if there is a better way to do this.

Thanks for reading,
Archer Bullseye
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