When you find any bugs in the game please post them here but do not post exploits!
Jewelry
Zip555 Posts: 67
5/1/2017
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Manufacturing expensive Jewelry, is too expensive 4 alloy + 16metal, it should be 4 alloy+12 metal
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Doctor Dread Administrator Posts: 1478
5/1/2017
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Zip555 wrote:
Manufacturing expensive Jewelry, is too expensive 4 alloy + 16metal, it should be 4 alloy+12 metal
It usually takes 10 tier 2 components to run a tier 2 factory, but Metal is a tier 1 resource so it takes twice as much. Metal is valued at 100 each, components like Alloy is valued at 325 each now.
Synthetics factory does this almost entirely. It doesn't take any tier 2 components (like alloy or ceramic) to make anything, everything is resources but it takes 20 qty not 10 to run the factory. Its actually a much better deal now especially since the components are worth a lot more now. Requiring 20 qty resources at 100 each = 2000 credits, if you are running a factory that takes all components it usually takes 10 qty components at 325 each = 3250 credits.
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Zip555 Posts: 67
5/1/2017
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I know all that, which is why expensive Jewelry is a bug
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Doctor Dread Administrator Posts: 1478
5/1/2017
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Zip555 wrote:
I know all that, which is why expensive Jewelry is a bug .... I guess I misread that =) If Metal is replacing 6 qty of components then it should 12 metal not 16
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