When you find any bugs in the game please post them here but do not post exploits!
Healing bonus for units
Vulpex Posts: 390
5/9/2017
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Maybe it's not a bug just an undocumented feature...
So normally shipyards and bases give a bonus to unit repair +0.1% per turn and level of the shipyard/base ok so far so good.
However this bonus is not applied to "special" units which are obtained from artifacts or artifact missions - feature or bug?
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Doctor Dread Administrator Posts: 1478
5/9/2017
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Vulpex wrote:
Maybe it's not a bug just an undocumented feature...
So normally shipyards and bases give a bonus to unit repair +0.1% per turn and level of the shipyard/base ok so far so good.
However this bonus is not applied to "special" units which are obtained from artifacts or artifact missions - feature or bug?
ORLY? That may be a bug I need to look at
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Vulpex Posts: 390
5/9/2017
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Yup - took some big battles to figure it out but they take much longer to heal that normal units...
I had a unit (Battlesuit) down to 1% health but my Gunsuit which was at around 20% health took longer to recover - both units were together all the time, the one difference would be the bonus from the shipyard/base.
I suspect it might be related to the fact that they don't show up on the overview like normal units too maybe?
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Doctor Dread Administrator Posts: 1478
5/9/2017
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Vulpex wrote:
Yup - took some big battles to figure it out but they take much longer to heal that normal units...
I had a unit (Battlesuit) down to 1% health but my Gunsuit which was at around 20% health took longer to recover - both units were together all the time, the one difference would be the bonus from the shipyard/base.
I suspect it might be related to the fact that they don't show up on the overview like normal units too maybe?
Its a bug I think I already uploaded the fix. =)
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