Use this forum to ask for new features or suggest changes to the game.
Artifact for OC Reductions
Tahujoe Posts: 25
6/8/2017
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So something Grandor suggested made sense to me. Okay, now that those people are out of the room: Something Grandor suggested highlighted a problem and a potential solution, if we care to pursue it.
The Problem: Resource fields get crowded. Crowded resource fields keep getting more crowded. Cities seem to be focuses of this more than anything else.
The Potential Solution: Give players a way to increase the crowding cap. It shouldn't be easy to do so, so why not artifacts?
Still mostly an idea seed, so I don't have any idea what specific values we should focus on, whether the effect should be temporary, or what negative artifacts should also be thrown in the mix. Also, should we separate out what kinds of artifacts can upgrade what resources? If so, should we divide by category or individual resource?
-- I swear I'm not trying to break things.
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TestUser Posts: 11
6/8/2017
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I dont think its a problem, it can be annoying but its also a motivation to move into the galaxy. There are tons of empty recourse spots!
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Puzzlemaker Posts: 11
6/9/2017
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I can see OC being a problem for free players on earth later.
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TestUser Posts: 11
6/9/2017
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Free players can move off world too, only thing thats Earth bound is the HQ
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Hollister Posts: 8
6/9/2017
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Are they Earth bound, or just Sol bound?
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-The Obsidian Church- Posts: 10
6/9/2017
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Free accounts have their HQ and ONLY their HQ bound to earth. All this means is they don't get HQ bonuses on anything built off of earth.
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Grandor Posts: 28
6/10/2017
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hehe yeah go to expand universe....W8 ...dammed again....LOGISTIC
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-1
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TestUser Posts: 11
6/12/2017
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Dont know if its a troll reply.. But logistics is again not a problem. Just salvage/downscale on earth and you can move to the galaxy.
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Puzzlemaker Posts: 11
6/13/2017
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It will be a problem for new players though. You basically have to start on earth, and if there is too much overcrowding it will be impossible to even get off the planet.
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