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Wreith42
Wreith42
Posts: 58


2/15/2018
Wreith42
Wreith42
Posts: 58
Sol Accords

Interpretation
I. Judgements regarding the interpretation of these accords shall be made by the next leadership level above that of the affected Corporation[s]:
A. "Affected Corporation" to be defined by article III
B. Should a relevant authority be unavailable, rulings shall be made by a consensus of members of the same leadership level:
1. No fewer than three representatives must agree on the ruling
2. Peers shall be from the same star system if available
3. Peers belonging to the same guild as either party of the conflict may not participate in this vote
C. Should the relevant authority be a guild member of either party of the conflict
1. They shall make this information public if it is not independently discovered
2. Rulings shall be made in accordance with article I-B
D. Inter-system conflict shall be administered by a consensus of members of Emperor rank and higher
1. No fewer than three representatives must agree on the ruling
E. Conflict involving Star Lords shall be administerd by a council of Mayor rank
1. No fewer than five representatives must agree on the ruling
2. At least two representatives must be from each involved system
3. Peers belonging to the same guild as either party of the conflict may not participate in this vote
F. "Sufficient Military" to be determined by leadership based on
1. The available military strength of the Aggressor
2. The available military strength of the affected corporation
3. The degree of damage done by the initial attack

Protection
II. No corporation shall be attacked so long as all of the following apply to the intended target:
- They are below one billion credits in net worth
- They have been in business for less than 4320 turns (30 days IRL)
- They have NOT initiated a military action on another corporation
A. Attacks against such targets will result in heavy reparations paid by the attacking corporation
B. If payment is not made, retaliatory attacks may be made by any corporation at the request of the affected corporation or relevant leadership

Affected Corporations
III. An attack resulting in population loss to a city or planet shall be considered an attack on:
A. The intended target corporation
B. The ruler directly responsible for said population
1. A city attack shall be considered an attack on the Mayor of said city
2. A planetary attack not taking place in a city shall be considered an attack on the Emperor
a. If a moon does not have an Emperor, said moon shall be considered under the purview of the Emperor of its planet or a publicly appointed steward
b. If a steward has been appointed, any retaliation must come from said steward
c. An attack on a city shall be considered an attack on the Emperor if there is no Mayor or proven city builder
C. Any corporation who can show proof of significant contributions to the growth of the affected city
1. 'Proof' being defined as consistant sales of no fewer than six tier 1-3 products to the city over the last 500 turns
2. A public declaration of intent to grow a city may also suffice, at the discretion of leadership as described in article I
D. Any corporation with units or buildings at the site of the attack if the attack was against the entire location
E. A Star Lord may involve themself in any conflict taking place in their system even if the site is unpopulated
1. This power to be used soley to prevent abuse of one corporation by another
2. Public, non-military action shall be attempted before resorting to armed conflict
F. Non-military, artifact attacks shall be considered attacks on all parties of the affected area regardless of involvement in city growth

Retaliation and Escalation
IV. Retaliation must come from an affected corporation unless escalated per article V
A. If an affected corporation posesses insufficient military to retailiate, they may:
1. Request a representative of their guild retaliate on their behalf
2. Hire another corporation to attack on their behalf if:
a. The affected corporation is not a member of a guild
b. No single guild member of the affected corporation has sufficient military to retaliate
B. An attack made by a representative must be declared publicly
1. If public declaration is not made, this attack shall be considered an independent initial attack and evaluated by these accords

V. In the event of multiple stikes against a single corporation or coordinated attacks against a guild, affected corporation[s] may escalate the conflict to the guild level. Such escalation shall occur as follows:
A. Public warning of pending escalation shall be given to the initial aggressor
1. Warning shall clearly state the intention of guild involvement
2. Warning shall provide terms by which to avoid escalation
3. Warning shall give a compliance deadline of no fewer than 12 turns (2 hours) after which escalation may proceed
B. Terms may be in the form of reparations or cessation of hostilities by the aggressor
1. If terms are accepted within the deadline, no escalation may occur
2. If any retaliatory attacks are made after said agreement
a. The original aggressor becomes the affected corporation
b. The original affected corporation becomes the aggressor
c. This and future attacks shall be evaluated by these accords under the new conditions
C. Should the agressor find the provided terms unfair, they may publically appeal to the relevant authority
1. If such an appeal is made, all attacks by all parties must stop until a verdict is given or 144 turns (1 day) have passed
2. If any attacks continue by the agressor against the same corporation, the appeal shall be considered void
3. If retaliatory attacks continue by the initial, affected corporation or any representatives thereof after 12 turns (2 hours) from the appeal, the appeal is immidiately validated
a. Following attacks shall be reviewed as under article V-B-2
D. Once a conflict has escalated
1. The guild of the initial aggressor may become involved without further delay or warning
2. All guild members of both initial parties become fair targets
a. Exception given to corporations under article II
E. If the initial, triggering attack was made by multiple members of the same guild, the conflict shall be immidiately escalated
1. The affected corporation[s] may retaliate at guild level without warning
F. Guild wars shall last no longer than 1008 turns (1 week)
1. After this period, intervantion may occur at the discretion of relevant leadership, up to and including the formation of a coalition to eliminate all parties of the war
G. No more than two guilds may be engaged in a single war
1. If more than two guilds engage in war against the same third guild, relevant leadership will intervene upon request by the third guild
2. Intervention shall be at the discretion of leadership, up to and including the formation of a coalition to eliminate the aggressive parties of the war

VI. A need for reparations shall be determined by relevant leadership based on the history of the current conflict
edited by Wreith42 on 2/16/2018
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