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Bug/Inconsistency with Unit Repairs Messages in this topic - RSS

LunaMoth
LunaMoth
Posts: 47


9/9/2018
LunaMoth
LunaMoth
Posts: 47
According to the game guide, military bases repair ground units based on the highest level military base at a rate of 0.1% per level. At level 10, a ground unit will repair an additional 1% to the standard 1% per turn. Having multiple bases in one location, I have noticed that they too repair my damaged ground units which makes the total repair higher than 2%. Looking at the pictures attached, you can see that in 1 turn, my ground unit repaired an astounding 6% hit points! My guess is that it added 1%+1% for the first military base (level 10), 1%+0.8% for the second military base (level 8), and 1%+0.8% for my third military base (level 8).

In addition, it doesn't appear to cost any more credits to repair when located at a military base compared to when not located at a military base.

I don't have multiple shipyards to check if they function the same way for ships.
edited by LunaMoth on 9/9/2018


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