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Battleships Bug? Messages in this topic - RSS

LoImpact
LoImpact
Posts: 12


6 days ago
LoImpact
LoImpact
Posts: 12
According to base stats, battleships should do pretty good at receiving damage, but if you look at the battle a guild mate had, he got hammered and had to withdraw both his battleships even though the rest of his fleet did fine. I refer to attack event numbers 33349 through 33357.
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Serenity
Serenity
Posts: 5


6 days ago
Serenity
Serenity
Posts: 5
Unfortunately, most of the ships has very little HP compared to their size. I think, only the monolith can be used as a tank. Ground units are superior compared to ships, both in damage and survivability. upset

Edit: In my opinion, the best unit to use for tanking damage are Neo Tanks. They have 200 size and 100,000 HP (without artifacts) for 10 logistics and 60,000 upkeep.

Edit2: A Battleship has 100 size and 30,000 HP with level 10 Health upgrades (without artifacts) for 10 logistics and 250,000 upkeep.

edited by Serenity on 10/10/2018
edited by Serenity on 10/10/2018


--
Sweet Fruit Supply
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Iyurrr
Iyurrr
Posts: 3


1 days ago
Iyurrr
Iyurrr
Posts: 3
Totaly agree with Neo Tanks. But mostly against some ground forces.
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