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City grows even though its demand isn't fulfilled Messages in this topic - RSS

Skratti
Skratti
Posts: 20


9/4/2018
Skratti
Skratti
Posts: 20
Rigil I - Hulett is atm growing.
There might be a bug regarding the event that was triggered a few turns back - although that event should have let to an even higher decrease of the population.
I'm asking because I waited a few days for the cities to disapper, so that the planet can be settled again ( with a proper starting city)...
edited by Skratti on 9/4/2018
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Vulpex
Vulpex
Posts: 390


9/4/2018
Vulpex
Vulpex
Posts: 390
Are you sure it is growing? I am looking at it right now and the population is clearly dropping. Even though if you look at the viewscreen and it says pop goes up by 4 or 5 per turn it is actually dropping by 12-13 per turn.

There is a kinda display bug where the effects of certain events are not actually reflected in the growth of the city - you need to check turn by turn to see if the city is growing or not. In this case, it is very clearly not.
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Skratti
Skratti
Posts: 20


9/4/2018
Skratti
Skratti
Posts: 20
You're right. The display was correct the last few days - it might be that the event let to the miscalculation...
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