5/23/2017
Topic:
Sell Contract
Zip555
|
I, and others, can not make Sell contracts work. I go to where the contract is, but can not pick up the sellers goods
Buy contracts work fine. |
5/24/2017
Topic:
Item Names
Zip555
|
The Assets display can be long and hard to find things, as there are so many Raws and components. If raws/components were named differently it would be much easier so see what a component factory or mine should be set to produce. Instead of Basic Chemical and Rare chemical, calling them Chemical Rare and chemical basic, then sorting alpabetically, would group each type of raw/component together.
Final product is a bit more difficult, bit if they could start with a short prefix for their group it would work well. |
5/30/2017
Topic:
Stuck items
Zip555
|
3 of my transports have a single item in their hold which I can not remove or sell, they are stuck |
5/30/2017
Topic:
Defenses fix and Hangar increases
Zip555
|
My privateer frigate still has a hanger of 2 |
6/1/2017
Topic:
Corporation Creation Error
Zip555
|
every 10 min there is 20 seconds when the game turn is processed, and things do not work, but I expect you have tried several times already |
6/4/2017
Topic:
(AX) Cybertronics
Zip555
|
The units made by (AX) Cybertronics are less powerful than the corresponding A5 Mystery units. Mystery should be better than predictable Cybertronics units, but an AX is 5 times the price, so should give better units than an A5 unit. I think AX Cyber should make the same units as an A5, but without the uncertainty of the Mystery
edited by Zip555 on 6/4/2017 edited by Zip555 on 6/4/2017 |
10/2/2019
Topic:
Sell values
Zip555
|
I played in beta, was going to try again, hoping that the balance has improved. Reading the game guide, there are several inconsistancies in the value of tier-1, T2, end products, services sell values, so what are the real values?
Selling page says 1 - 2.5 - 5 - 5 production page says 1 - 3.25 - 7.5 - 10 |