12/1/2017
Topic:
NPC Populations
Ramurph
|
Some of these suggestions, or something similar, is a must for this game. At the moment cities and their populations mean next to nothing - other than a means to profit. It allows military forces to run amok, stomping on humanity to make a dollar.
Great suggestion! I hope the Dev takes it seriously. |
12/1/2017
Topic:
System trade goods?
Ramurph
|
nynobernie wrote:
Someone would just build an structure there to mine it. Or would it be in a way that your Hq had to be in that system? If anyone could mine/build system specific goods there is almost no point at all for it.
Think that's the point, to have people expand into underpopulated systems to build mines/factories. If there were only a couple of Nodes for each of the System Specific Resources, it would be important for people to hold the territory, and could lead to interesting outcomes. |