3/5/2024
Topic:
Situation with Warp Gates
Mariner
|
Due to recent events, looks like Naertho and Panther systems also lost Warp Gates. But dont worry, new Warp Gates were built, and in few days they will be at max level 10. |
4/8/2024
Topic:
Situation with Warp Gates
Mariner
|
Looks like Burkam system lost his Warp Gate.
New Gate is built at position to be close to 2 artifact plots, and to be at aprox center of the system so all planets are not to far from Gate.
Dont forget to update your loop orders with new coords of Warp Gate in Burkam system. |
4/29/2024
Topic:
Project Odegard
Mariner
|
Proactive Guild finished project Odegard, goal to reach 25 cities is achieved and new system in Sector 1 is opened! New production locations and new artifact spots are here for all players! |
5/4/2024
Topic:
Project Creole
Mariner
|
Project Odegard is officially closed, goal to reach 25 cities is achieved, and new system Creole is established! Many new planets and moons, many new rich resource plots, two new artifact resource plots, and all that really close to Sol! Special thanks to all players which sold their products in Odegard system, especially in sectors Civilian Services and End Products. By meeting the high demand of Odegard market for those products, you helped not only to open 25 cities faster, but you also earned a lot of money! New focus is system Creole. In last few days foundations are laid: We have one Warp Gate (at max level to provide max speed) strategically located, so all planets and moons are close-ish to fast transport point. We have 10 cities with Spaceports, so you can feed those cities without danger of attack on planet surface. Megastructure Arcology is deployed in all cities, for population growth bonus, and basic protection is placed to protect against Raiders. Proactive guild is feeding all cities with all Raw Materials (and soon with Components), and demand for those product will be close to zero, so population grows as fast as possible. But you can check demand on every individual city, and feel free to feed those cities with Civilian Services and End Products to speed up population growth even more. Great profit opportunity there! Final goal is the same, to reach 25 cities in Creole, and to open new system with new resource and artifact plots for all players. Join us in effort to open new system! |
5/16/2024
Topic:
Project Creole
Mariner
|
Profit opportunity on Creole
Project Creole to establish 25 cities and to open new system, is growing strong!
We are at the stage where 10 cities are reaching 3 million population mark, and now demand for Civilian Services will start to grow.
We all know that profits in Civilian Services are huge, so feel free to establish production in those cities.
As always, buying any products in these cities is strictly prohibited, because that will slow and stop population growth.
Proactive guild will grow those cities up to population of 10 million, so demand for Civilian Services will be huge, and also your profit.
Also note that, when 10 million mark is reached, feeding of those cities will stop and population will slowly start to decline. Than you can decide to continue to feed the city. Or you can continue to sell Civilian Services as long as city is alive (without feeding the city).
Grab yourself billions! |
5/31/2024
Topic:
New system Iredell
Mariner
|
Project Creole is officially closed, goal to reach 25 cities is achieved, and new system Iredell is established!
Many new planets and moons, many new rich resource plots, two new artifact resource plots is open to all players!
Special thanks to all players which sold their products in Creole system, especially in sectors Civilian Services and End Products. By meeting the high demand of Creole market for those products, you helped not only to open 25 cities faster, but you also earned a lot of money!
New focus is system Iredell. |
6/14/2024
Topic:
New system Iredell
Mariner
|
End products Profit opportunity in Iredell
Hi, Due to limited numbers of planets and moons, Proactive Guild changed its usual strategy to achieve 25 cities in the Iredell system.
We focused our efforts on two cities: on Iredell II and on Iredell IIa. We will try to grow those two locations, not only to two cities per location, but to an even higher number of cities.
Products from categories: Raw Materials, Components, and Civilian Services are covered by Proactive Guild
But, after the population reaches 5 million per city, demand for End Products will start to rise. There is opportunity for all corporations to sell End Products and earn serious profit.
If you don’t have transports (or time) to sell those products directly on Star Ports in Iredell, Just post sale offers on the market, and Proactive Guild will buy your products and organise transport to Iredell.
Go team Iredell! |
8/5/2024
Topic:
New system Iredell
Mariner
|
After more then 2 months, Project Iredell is officially closed, goal to reach 25 cities is achieved, and new system Orosz is established!
Many new planets, moons and rich resource plots are open to all players!
Use them together. Use them in peace. |
8/11/2024
Topic:
Project Orosz
Mariner
|
After the target of 25 cities in the Iredell system was achieved, and the new system Orosz was established, to be honest, Proactive Guild was shocked!
Previously we had systems with a small number of Planets / Moons, but this is the first system with only 7 Planets and Moons!?
And that is the reason why it will be very hard to establish 25 cities to open a new system.
Anyway, after the first shock, Proactive Guild decided that the most efficient plan is to build: 4 cities on 4 planets and moons and 3 cities on the remaining 3 planets and moons.
We will start Project Orosz by providing all Raws and Components. If other corporations are willing to help, they can sell their products in the Orosz system, especially in the sectors of Civilian Services and End Products. By meeting the high demand of the Orosz market for those products, you will help not only to open 25 cities faster, but you will also earn a lot of money!
We choose to go to the Orosz not because they are easy, but because they are hard! |
10/17/2024
Topic:
Project Orosz
Mariner
|
After more then 2 months, Project Orosz is officially closed, goal to reach 25 cities is achieved, and new system Angola is established!
Many new planets, moons and rich resource plots are open to all players!
Use them together. Use them in peace. |
10/24/2024
Topic:
Project Angola
Mariner
|
Project Orosz is officially concluded, with the goal of reaching 25 cities successfully achieved, and the new Angola system has been established!
Numerous new planets and moons, along with a wealth of resource plots, are now available to all players!
We extend special thanks to all players who sold their products in the Orosz system, contributing to the rapid population growth that helped us reach 25 cities.
Our new focus is the Angola system. There are a total of 11 planets and moons. The plan is to establish at least three or more cities on three of these locations, while aiming for one or two cities on the remaining eight. The ultimate goal is to establish 25 cities and unlock a new system.
Let’s go, Project Angola! |