5/23/2017
Topic:
The Moon Charter
^Obsidian Church^
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The Obsidian Church of Houston casts it's vote to ratify this charter. |
5/23/2017
Topic:
The Moon Charter
^Obsidian Church^
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By the way, I think you forgot to add Nanite Swarm to the banned artifacts list, unless that changed for some reason. |
5/23/2017
Topic:
In need of a DIFINITIVE answer on mult-accounting.
^Obsidian Church^
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Since it's common practice now to use half a dozen accounts to make extra ACPs and to boost economy, I just wanted to get a 100% FINAL answer from DrDread/Serendipity that this is something he wants to allow rule-wise. (Since atm it's not prohibited, or considered a cheat in order to get ahead of others.) This has been discussed a bunch, but we still have never heard from Dread on the matter.
I will bump this thread twice a day till we get an answer. edited by Valhalla on 5/23/2017 |
5/23/2017
Topic:
In need of a DIFINITIVE answer on mult-accounting.
^Obsidian Church^
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Thanks for finally ruling on the matter. At least we know where the rules lie now. edited by Valhalla on 5/23/2017 |
5/27/2017
Topic:
Mars Provisional Colonial Government
^Obsidian Church^
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Interested in seeing where this goes. |
5/27/2017
Topic:
Buying and Selling Issues improved
^Obsidian Church^
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Interesting... so now buying something of 500 quantity per turn is more effective with 6 transports at 500 cargo each than one transport with 3000 cargo? (Adjusts market manipulation tactics to match.) |
5/27/2017
Topic:
Upgrade reduction and unit updates
^Obsidian Church^
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I could live with the changes if carriers got a HP buff, they really are quite flimsy. |
5/27/2017
Topic:
Defend/Attack Limits
^Obsidian Church^
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Human Bug Magnet, Obsidian Church reporting for duty sir! :P |