Masdus

all messages by user

5/24/2016
Topic:
Battle Messages

Masdus
Masdus
Could the messages of a battle occurring be moved to their own sub group? Having them in with the private messages means that messages get missed when lots of battles are occurring.
6/8/2016
Topic:
The Alpha Test v3 reporting thread

Masdus
Masdus
I had the same, thought it was related to the fact I was upgrading the facility.
6/15/2016
Topic:
Terran Patrols

Masdus
Masdus
I notice some patrols are now permanently located at some points on earth. Is this expected behaviour?
6/15/2016
Topic:
The Alpha Test v3 reporting thread

Masdus
Masdus
Two bugs for the military overview. Uncheck All does not uncheck artillery. And cruisers are being listed as carriers.
6/16/2016
Topic:
Referrals

Masdus
Masdus
You mean beyond the reward of playing with friends?
6/19/2016
Topic:
The Alpha Test v3 reporting thread

Masdus
Masdus
Battles are not running
6/19/2016
Topic:
The Alpha Test v3 reporting thread

Masdus
Masdus
Oh opps. Didn't even see the industry. As there were military facilities and it was a player I had attacked on Sol, I had assumed it was a reprisal effort.
6/21/2016
Topic:
Odegard system land rights

Masdus
Masdus
Interesting you should mention, I have been meaning to post since the misunderstanding, but I hate trying to post from my phone

The Odegard Association exists to ensure the safe and prosperous access to the material wealth of the Odegard system by the registered stakeholders. As such we shall take all measures within our power to prevent unregistered military forces and industry from establishing itself within the system. We currently work to found the first city in the system upon Odegard V. While we take no measures to prevent or regulate the creation of other cities within the system, we do ask stakeholders to assist us in ensuring the prosperity of this city so that there is at least one metropolis to stimulate demand for products without the tedium of a long haul back to the Sol System.

And wishing to be recognised as Stakeholders should contact the Association with their proposed raw material claims, projected industrial base and the size and nature of any military force they wish to station within the system.
6/21/2016
Topic:
Implementing character dynasties

Masdus
Masdus
I tried Imperium Nova years ago, but could never get into it. That aside Dynasties if done right add atmosphere, history and visible ties between corporate families through marriage. It would be an interesting addition, but I agree it is best left to after launch.
6/21/2016
Topic:
Odegard system land rights

Masdus
Masdus
Nice use of your own "push construction queues" to manufacture a fleet out of nowhere. Begs the question of why bother playing let alone potentially subscribing to a game administered in such a fashion.
6/21/2016
Topic:
Odegard system land rights

Masdus
Masdus
If you needed to test, you could have simply approached us to do so. Let me put it this way, I develop games for a living, I am well aware of the need for developers to test in multiplayer environments. I am also well aware that the rise of the "public alpha" test has imposed upon developers a need for transparently that was never require when alpha test were restricted to the office and/or contracted testing agencies. No they are more then test, they are the initial advertising for games, and it only takes a quick look at steam early access games to see that most games success under this model begins and ends with the alpha.

So here is the thing, you are pushing a web/mobile game, which is a saturated market place where free to play has become the expected norm. Again we only need to look at games like AD2640, an extremely polished and engaging web game which started as a sub model but has transitioned to free to play in order to actually to survive, to know that you are pushing uphill for this game from the start.

So what do we take from this? The Alpha is more then just a test, the players here and now are going to be essential to any kick-starter (go and look at how many web games ever manage to have a successful Kick starter these days) and more broadly the game in general. Thus the alpha needs to be more then just testing to them, it needs to be an experience that they enjoy so that they are active recruiting others to this game. So truly rationalise all you want, we only need look at the corporation list and the number of lvl 1 and/or no HQ's to know that like most web games retention levels are already low.
6/22/2016
Topic:
City Ruler voting

Masdus
Masdus
The event last just one turn. Kind of a pole in the eye for anyone not online and those that play casually.
6/22/2016
Topic:
Odegard system land rights

Masdus
Masdus
Doctor Dread wrote:
I plan to establish a farming operation on the moon of Odegard Va. My intentions are peaceful, and my fleet will insure it remains that way. I plan to ship needed and uncontested foodstuffs to the first city of Odegard V to help it prosper as well. However I do not recognize the authority of the Odegard Association and I will not seek any official right of claim on a free system. Furthermore, if the attacks against our corporation from the "Core" corporations don't abate back on earth then reprisals will begin to happen out here where the Terran Federation offers no protection.


Would you consider providing all varieties of crops? The source of food the city currently relies upon is not bountiful and thus requires significant infrastructure that can be better spent elsewhere
6/22/2016
Topic:
Odegard system land rights

Masdus
Masdus
Doctor Dread wrote:
I do plan to provide a variety of crops to the new city, even choosing crops that don't compete with your own and even if the price is already low. Our intent is in line with the Odegard Association to help the first cities of the new system prosper but we do so independent of any outside groups influence.


Price is not the main issue, volume required is. The association would be glad to give up the majority of its farming assets in order to focus on the traditional industries of our member corporations.
6/23/2016
Topic:
Odegard system land rights

Masdus
Masdus
We do have a corporation that specialises in the wood category, though they have yet to move much infrastructure to the system. Primarily we have not established a significant income stream in Sol, which limits just how production capacity we can spare for Odegard, particularly since at this time there is no way we can supply the requirements for growing the city.
6/23/2016
Topic:
The Alpha Test v3 reporting thread

Masdus
Masdus
When you edit a contract, it loses the "exact price" that you had previously set
6/27/2016
Topic:
Spawning new cities

Masdus
Masdus
It is easy to spawn a city yourself, but impossible to supply it with the resources it needs to prevent it from simply dropping down in population.
6/28/2016
Topic:
The Alpha Test v3 reporting thread

Masdus
Masdus
You have never been able to add upgrading units to groups.
6/29/2016
Topic:
Distribution center

Masdus
Masdus
Jazzek wrote:
An example for the need for this... City was founded on turn 2900. I brought two freighters with some resources to help get it off the ground, 66 turns later they haven't even sold half of the stuff in their inventory. There's 15 different types of products they're each trying to sell and I'm guessing they'll be there for probably around 200 turns before they've managed to sell it all. This is time that would be much better spent using freighters to actually freight stuff, not sitting for 200 turns in a city selling 1 of their products at a time. Distribution center would mean I could drop the stuff off, the center sells a bunch at a time (maybe can sell more with higher upgrade level or something?) and the freighters can get back to transporting stuff while the center does the selling.


No, that is an example of a single player trying to do too much on their own. Cities are a collaborative effort after all.
6/29/2016
Topic:
Spawning new cities

Masdus
Masdus
Yet if we don't attempt to use the mechanic to achieve things like system control during testing, we won't know if the existing mechanics make such things viable.




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