4/18/2017
Topic:
Lost Structure
Zip555
|
I had a mine at 18:9 on earth, but it has disappeared. I look in the battle reports, and find a few minor raids, eg battle Id 228, but nothing more recent I do not think I salvaged it, so why do I not have it anymore.
I also think I should get a message whenever one of my assets is destroyed by enemy action. |
4/18/2017
Topic:
Negative "other" income
Zip555
|
It means some of your units have been destroyed. But you are not told about it in a message, which I think is bad |
4/18/2017
Topic:
Lost Structure
Zip555
|
I had 2 corvetts guarding it, they are undamaged, I have now moved them to the moon |
4/19/2017
Topic:
Well, that was fun....
Zip555
|
The game is advertised as PvP, not everyone working together to defeat NPCs. Monsters represent bad-luck events which destroy players through no fault of their own, which will drive them from the game. Raiding unescorted transports is fine, destroying everything at a location is crazy. |
4/24/2017
Topic:
No Orders
Zip555
|
A hauler and a transport have no orders this morning. They were set to loop 5 times, which I expect they have completed, but the list of orders should not have disappeared. |
4/24/2017
Topic:
Wrong Order shown
Zip555
|
My Frigate is at an asteroid, mining water, but on the Asset screen it is shown as moving NE |
4/25/2017
Topic:
Wrong Order shown
Zip555
|
Still hapening Edit
| | 2 | Mine Asteroid | Water - Qty: 1900 / 930
|
|
4/26/2017
Topic:
Mouse over
Zip555
|
When I look at Shrock, it has a factory producing EXOTIC plants, but when I mouse over the icon on the left of the screen, it says RARE plants |
4/29/2017
Topic:
mysterious puzzle
Zip555
|
I might be stupid, or there is a bug Mysterious AX, you wrote earlier "and OMG the mysterious puzzle gave you coordinates that could of been two different locations! Because it put it in a line. I have to prevent the puzzle from making all 3 coordinates have the same X or Y values"
My puzzel has all Y values the same
Planet Name: Nth 3 ( K E N F D E D T P M I T R O U Q G N S C E ) Distance: ( 29 , 21 , 14 , 8 , ? ) Coordinates: ( 48 , 24 , 24 , 12 , ? ) : ( 4 x 1 ) + ? = 11 ( 4 x ? ) + 5 = 65 : ( 1372 , 196 , 98 , 14 , ? ) 9 x ( ? - 7 ) = 99 : 6 x ( ? - 7 ) = 0
Neptune, distance 3 12 - 7 15 - 7 18 - 7 |
4/30/2017
Topic:
mysterious puzzle
Zip555
|
Please can I have a new puzzle, mine is not fixed |
5/1/2017
Topic:
Jewelry
Zip555
|
Manufacturing expensive Jewelry, is too expensive 4 alloy + 16metal, it should be 4 alloy+12 metal |
5/1/2017
Topic:
Jewelry
Zip555
|
I know all that, which is why expensive Jewelry is a bug |
5/5/2017
Topic:
Barter contract
Zip555
|
No need to allpw multiple shipments, 1 per contract is enough Will be very useful for trading Mysterious units which are not easily valued. |
5/5/2017
Topic:
Later game
Zip555
|
Volatile prices is what makes production and trading interesting |
5/5/2017
Topic:
Consequences of a negative balance?
Zip555
|
production contines, but you can not buy upgrades |
5/6/2017
Topic:
Keeping track of company name changes
Zip555
|
Most games do not allow players to change their name. Some people are keen to have offensive names, allowing names to change every 10 mins will require a lot of GM effort. Much easier to just check names when they are created, rather than every turn. |
5/6/2017
Topic:
Later game
Zip555
|
Perfect routes should be very hard to maintain, otherwise the game is too easy
Terrain only matter to new players, by the time you have mid-sized structures then you should be defending yourself, not relying on Terrain
Attacks are much too fast. Only a 10% chance that the game even sends you a message to tell you that you are under attack, so virtually no chance of reacting. edited by Zip555 on 5/6/2017
Something like, Attack happens, game sends a message to defender 6 turn pause (1 hour) second round of attack
Give people a chance to influence a fight, they might as well be resolved in 1 turn at the moment
edited by Zip555 on 5/6/2017 |
5/7/2017
Topic:
The official Orbital Megastructures thread
Zip555
|
Strategic Orbits Can defenses and ground units be put in them? If only ships then that will make defenses almost useless. If you want to defend 4 places on a planet you have to build 4 sets of defense, a singe fleet in an Orbit will do the job much more efficiently
An orbital Gun + starbase will mean that one player completly owns a planet, he will be almost invincible on it. I presume Earth will not have these structures as that could be the end of the game.
Almost instant movement to anywhere in the galexy does not sound good to me. If they came in pairs giving super-fast movement betwwen 2 fixed points it would be better.
edited by Zip555 on 5/7/2017 |
5/8/2017
Topic:
Guide: Artifact List
Zip555
|
A bit like http://baronsofthegalaxy.com/home_guide.aspx?section=artifact |
5/14/2017
Topic:
Mine upgrade problem
Zip555
|
You probably do not have the money for the upgrade |